INSTALLATION // ART // TECHNICAL DIRECTOR // INTERACTIVE
Infrastructure for Parenting an AI Creature
Ian Cheng - BOB - 2019
BOB advances Cheng’s use of simulation to focus on an individual agent’s capacity to deal with surprise: the subjective difference between expectations and perception. Over the course of its lifetime, BOB’s body, mind, and personality evolve to better confront the continuous stream of life’s surprises, and metabolize them into familiar routines. Crucially, BOB incorporates the tutoring influence of the viewer to help offset BOB’s temptation to only satisfy its immediate impulses and childhood biases. As BOB dies many deaths – whether through failures of personality, bad parenting, random accident, or a life well lived – BOB may become synonymous with a reoccurring pattern of behavior, common across all BOB lifetimes, thereby manifesting the undying eternal characteristic of a god.
Further developing his earlier work with BOB, Cheng sought to give viewers a more meaningful agency in dictating BOB’s development and mental evolution over time. As BOB would be showing worldwide, from Gladstone Gallery in NYC to the Venice Biennale and beyond, Cheng sought a less gallery-specific and more accessible approach. Forgoeing the motion-tracked hardware from the Serpentine show, instead he sought to develop an widely available mobile app.
I acted as Technical Director coordinating a growing team of technologists and developers, as well as being responsible for implementing a server infrastructure that would allow viewers to interact with BOB via the free mobile app.
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